the house show - ENVIRONMENTAL design
program: unity, beepbox and blender
DATE: june 2020
by: kevin egli, stefan kraft, deborah triggiano, vanessa kesselring
This was a game we did in the context our adventure game module. It got inspired by real life reality tv shows like “Big Brother” or “Love Island”. The main goal is to make as much drama as possible. You do that with a card game.
My task was to build the levels/setting. Everything from grey boxing to 3D modeling was my job. Here you’ll see some in game screenshots.











